

Nod relly on stealth and hit and run tactic since very firs command and conquer and Tiberian Sun as well. Q: Why Nod got no super heavy "epic" unit unlike other factions?Ī: Because i believe such unit do not fit to Nod combat doctrine. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them.īut it´s not only that, there are many visual, sound and balance changes which I want to see in my mod, new effects like blood and gore, new infantry deaths, new more realistic missile trails and many more. This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can´t find enywhere else. Game - Command and Conquer 3 : Tiberian Wars with patch 1.9 There are many minor visual, sound or balance changes in this mod.

Look for classic Tiberium model, blood and gore from infantry, burned infantry, Tiberian sun units and more. This mod brings back some essential things and features from previous CnC games, mainly from CnC Tiberian sun, that many CnC fans were missing in vanilla CNC3. Command & Conquer: Tiberium Wars - Tiberium Essence mod v1.4 Client
